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SpaceDiceMan

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A member registered Apr 09, 2018

Recent community posts

Indeed no need for labels/naming. Just 2 large buildings (of which one with a tower) would already suffice, sounds like what you plan.

Love it! For use in historical games/publications would there be an option to (always) include a manor and church?

Like it. A King Arthur Pendragon lite...

Dynasty: 

*How do Art Pools work for Dynasty NPCs? (As Manner Pool?) And where do write them on sheet? 

Isnt always better to create NPC on spot (at cost Dynasty Point) and use his Dynasty Point as Matter Pool, instead of spending Dynasty Point as Matter Pool?

* How does the Year End Phase work?

What are the rules for shield? (+1 armor?)

Why the refresh tokens, those rules look bit out of place? Kinda forces a 'must take everyone out' mentality.

How does Wealth work?

How does Time work compared to adventurers (Pool refresh 1/week, Arts per adventure, Status per Year, Year End Phase)?

Yearly glory: Status drop will never happen for high status character due status bonus? Intentional?

Improvement: 

* Drives can never change?

* Do you ever get kids from Marrying?

* Is Improve Domain (1 Dynasty/year per Glory) not always better than Dynasty (2 Dynasty once per Glory)?

minor typo: thier turn

Please accept my many comment as compliment on nice work.

This is great! Is there an option to export to STL so I can 3D print my generated towns?

Hi Adrian,

[quick look only] I noticed that Intellect give both the engineer and the doctor, while Scoundrel gives both the captain and the pilot, all other are mostly ''warrior''-variations. Dont you think that captain, pilot and engineer are so distinct in spaceship sci-fi that they deserve their dedicated playbook?

Any update coming? :)

Impulse Drive PWYW community · Created a new topic Firefly

How well could it be used for a Firefly game?